Book 2 - Spoken on the Song Wind
Different values: 26
=====================================
object {Book 2 - Spoken on the Song Wind}
    _id : string {Book 2 - Spoken on the Song Wind._id} (all different values)
    folder : string {Book 2 - Spoken on the Song Wind.folder} (same value: 'OnJJnYJFxF0iTG7m')
    img : string {Book 2 - Spoken on the Song Wind.img} (2 different values)
        'systems/pf2e/icons/default-icons/npc.svg' (x22)
        'systems/pf2e/icons/default-icons/hazard.svg' (x4)
    items : array<object> {Book 2 - Spoken on the Song Wind.items}
        Length: min=1 max=37
        Value type: object {Book 2 - Spoken on the Song Wind.items.[]}
            _id : string {Book 2 - Spoken on the Song Wind.items.[]._id} (307 different values)
            img : string {Book 2 - Spoken on the Song Wind.items.[].img} (105 different values)
            name : string {Book 2 - Spoken on the Song Wind.items.[].name} (201 different values)
            sort : integer {Book 2 - Spoken on the Song Wind.items.[].sort} (38 different values)
            system : object {Book 2 - Spoken on the Song Wind.items.[].system}
                [acBonus] : integer {Book 2 - Spoken on the Song Wind.items.[].system.acBonus} (2 different values)
                    1 (x8)
                    2 (x1)
                [actionType] : object {Book 2 - Spoken on the Song Wind.items.[].system.actionType}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.actionType.value} (4 different values)
                        'passive' (x54)
                        'action' (x34)
                        'reaction' (x14)
                        'free' (x1)
                [actions] : object {Book 2 - Spoken on the Song Wind.items.[].system.actions}
                    [value] : integer {Book 2 - Spoken on the Song Wind.items.[].system.actions.value} (3 different values)
                        1 (x27)
                        2 (x6)
                        3 (x1)
                [area] : object {Book 2 - Spoken on the Song Wind.items.[].system.area}
                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.area.type} (4 different values)
                        'burst' (x6)
                        'emanation' (x5)
                        'cone' (x2)
                        'line' (x1)
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.area.value} (6 different values)
                        30 (x5)
                        20 (x4)
                        10 (x2)
                        15 (x1)
                        60 (x1)
                        5 (x1)
                [attack] : object {Book 2 - Spoken on the Song Wind.items.[].system.attack}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.attack.value} (same value: '')
                [attackEffects] : object {Book 2 - Spoken on the Song Wind.items.[].system.attackEffects}
                    [custom] : string {Book 2 - Spoken on the Song Wind.items.[].system.attackEffects.custom} (same value: '')
                    value : array<string> {Book 2 - Spoken on the Song Wind.items.[].system.attackEffects.value}
                        Length: min=0 max=1
                        Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.attackEffects.value.[]} (6 different values)
                            'serpentfolk-venom' (x5)
                            'grab' (x4)
                            'baneback-poison' (x4)
                            'knife-jab' (x2)
                            'knockdown' (x1)
                            'push' (x1)
                [autoHeightenLevel] : object {Book 2 - Spoken on the Song Wind.items.[].system.autoHeightenLevel}
                    [value] : empty
                [baseItem] : string {Book 2 - Spoken on the Song Wind.items.[].system.baseItem} (22 different values)
                [bonus] : object {Book 2 - Spoken on the Song Wind.items.[].system.bonus}
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.bonus.value} (11 different values)
                [bonusDamage] : object {Book 2 - Spoken on the Song Wind.items.[].system.bonusDamage}
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.bonusDamage.value} (same value: 0)
                [bulk] : object {Book 2 - Spoken on the Song Wind.items.[].system.bulk}
                    value : mixed
                        integer {Book 2 - Spoken on the Song Wind.items.[].system.bulk.value} (3 different values)
                            1 (x19)
                            2 (x3)
                            0 (x3)
                        float {Book 2 - Spoken on the Song Wind.items.[].system.bulk.value} (same value: 0,1)
                [category] : string {Book 2 - Spoken on the Song Wind.items.[].system.category} (9 different values)
                    'offensive' (x65)
                    'defensive' (x27)
                    'martial' (x13)
                    'simple' (x12)
                    'light' (x9)
                    'interaction' (x7)
                    'ammo' (x7)
                    'potion' (x6)
                    'poison' (x2)
                [checkPenalty] : integer {Book 2 - Spoken on the Song Wind.items.[].system.checkPenalty} (2 different values)
                    -1 (x8)
                    0 (x1)
                [containerId] : empty
                [cost] : object {Book 2 - Spoken on the Song Wind.items.[].system.cost}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.cost.value} (same value: '')
                [counteraction] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.counteraction} (2 different values)
                    False (x74)
                    True (x2)
                [damage] : object {Book 2 - Spoken on the Song Wind.items.[].system.damage}
                    [0] : object {Book 2 - Spoken on the Song Wind.items.[].system.damage.0}
                        [category] : empty
                        formula : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.formula} (11 different values)
                        kinds : array<string> {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.type} (8 different values)
                            'fire' (x5)
                            'acid' (x4)
                            'piercing' (x2)
                            'untyped' (x2)
                            'mental' (x2)
                            'force' (x2)
                            'void' (x1)
                            'poison' (x1)
                        [applyMod] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.damage.0.applyMod} (2 different values)
                            False (x7)
                            True (x4)
                    [damageType] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.damageType} (4 different values)
                        'piercing' (x15)
                        'bludgeoning' (x5)
                        'slashing' (x4)
                        'fire' (x1)
                    [dice] : integer {Book 2 - Spoken on the Song Wind.items.[].system.damage.dice} (3 different values)
                        1 (x23)
                        2 (x1)
                        0 (x1)
                    [die] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.die} (5 different values)
                        'd6' (x13)
                        'd4' (x5)
                        'd8' (x4)
                        'd10' (x2)
                        '' (x1)
                    [formula] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.formula} (same value: '3d6+6')
                    [gcovwqxwitqchoin] : object {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin}
                        applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                        category : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                        formula : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
                        kinds : array<string> {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                    [kind] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.kind} (same value: 'healing')
                    [persistent] : object {Book 2 - Spoken on the Song Wind.items.[].system.damage.persistent}
                        [faces] : empty
                        number : integer {Book 2 - Spoken on the Song Wind.items.[].system.damage.persistent.number} (same value: 2)
                        type : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.persistent.type} (same value: 'fire')
                    [type] : string {Book 2 - Spoken on the Song Wind.items.[].system.damage.type} (same value: 'untyped')
                [damageRolls] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls}
                    [0] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0.damage} (2 different values)
                            '2d8+2' (x1)
                            '2d8+5' (x1)
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0.damageType} (2 different values)
                            'fire' (x1)
                            'bludgeoning' (x1)
                    [0jja2b8lq3hcemmvvhqd] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0jja2b8lq3hcemmvvhqd}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0jja2b8lq3hcemmvvhqd.damage} (same value: '1d6+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0jja2b8lq3hcemmvvhqd.damageType} (same value: 'piercing')
                    [0kKxm2XpmoKIoo8b] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0kKxm2XpmoKIoo8b}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0kKxm2XpmoKIoo8b.damage} (same value: '2d6+3')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.0kKxm2XpmoKIoo8b.damageType} (same value: 'piercing')
                    [1] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.1}
                        [category] : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.1.category} (same value: 'persistent')
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.1.damage} (2 different values)
                            '4' (x1)
                            '1d4' (x1)
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.1.damageType} (2 different values)
                            'fire' (x1)
                            'acid' (x1)
                    [2] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.2}
                        category : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.2.category} (2 different values)
                            'splash' (x1)
                            'persistent' (x1)
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.2.damage} (2 different values)
                            '6' (x1)
                            '1d4' (x1)
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.2.damageType} (2 different values)
                            'fire' (x1)
                            'acid' (x1)
                    [3L96eE32machNa3b] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3L96eE32machNa3b}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3L96eE32machNa3b.damage} (same value: '2d8+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3L96eE32machNa3b.damageType} (same value: 'piercing')
                    [5e72oF643vhEnYPj] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.5e72oF643vhEnYPj}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.5e72oF643vhEnYPj.damage} (same value: '2d6+8')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.5e72oF643vhEnYPj.damageType} (same value: 'bludgeoning')
                    [7NmXY4swAtlrujkY] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7NmXY4swAtlrujkY}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7NmXY4swAtlrujkY.damage} (same value: '1d4+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7NmXY4swAtlrujkY.damageType} (same value: 'bludgeoning')
                    [7q6iLjYjvjjaxVGv] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7q6iLjYjvjjaxVGv}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7q6iLjYjvjjaxVGv.damage} (same value: '1d4+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7q6iLjYjvjjaxVGv.damageType} (same value: 'piercing')
                    [7u45mhJC4DMAhaWb] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7u45mhJC4DMAhaWb}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7u45mhJC4DMAhaWb.damage} (same value: '1d4+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.7u45mhJC4DMAhaWb.damageType} (same value: 'piercing')
                    [82wxwRFLR7mqbGKb] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.82wxwRFLR7mqbGKb}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.82wxwRFLR7mqbGKb.damage} (same value: '1d6+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.82wxwRFLR7mqbGKb.damageType} (same value: 'piercing')
                    [AJ8rTUqvaIjyAWCs] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.AJ8rTUqvaIjyAWCs}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.AJ8rTUqvaIjyAWCs.damage} (same value: '3d10+8')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.AJ8rTUqvaIjyAWCs.damageType} (same value: 'slashing')
                    [Bph3DZwib9GBzMXk] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Bph3DZwib9GBzMXk}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Bph3DZwib9GBzMXk.damage} (same value: '2d10+8')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Bph3DZwib9GBzMXk.damageType} (same value: 'piercing')
                    [D2IHIKohcE8EuPat] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.D2IHIKohcE8EuPat}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.D2IHIKohcE8EuPat.damage} (same value: '2d6+3')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.D2IHIKohcE8EuPat.damageType} (same value: 'piercing')
                    [DFE1HJnzXfiY5jJC] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.DFE1HJnzXfiY5jJC}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.DFE1HJnzXfiY5jJC.damage} (same value: '1d6+2')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.DFE1HJnzXfiY5jJC.damageType} (same value: 'piercing')
                    [EVD65gN8VYTMCHQs] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EVD65gN8VYTMCHQs}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EVD65gN8VYTMCHQs.damage} (same value: '2d10+9')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EVD65gN8VYTMCHQs.damageType} (same value: 'piercing')
                    [EqagXvdu2GrxomP4] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EqagXvdu2GrxomP4}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EqagXvdu2GrxomP4.damage} (same value: '2d10+13')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.EqagXvdu2GrxomP4.damageType} (same value: 'bludgeoning')
                    [FKBzXMg6Qyordp7y] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.FKBzXMg6Qyordp7y}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.FKBzXMg6Qyordp7y.damage} (same value: '2d6+5')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.FKBzXMg6Qyordp7y.damageType} (same value: 'bludgeoning')
                    [H8EbLh4IBfpgvovj] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.H8EbLh4IBfpgvovj}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.H8EbLh4IBfpgvovj.damage} (same value: '1d6+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.H8EbLh4IBfpgvovj.damageType} (same value: 'piercing')
                    [HChwZViaKSQKxx6q] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.HChwZViaKSQKxx6q}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.HChwZViaKSQKxx6q.damage} (same value: '2d6+8')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.HChwZViaKSQKxx6q.damageType} (same value: 'bludgeoning')
                    [MrtPmVrzpsMru7Ye] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.MrtPmVrzpsMru7Ye}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.MrtPmVrzpsMru7Ye.damage} (same value: '1d10')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.MrtPmVrzpsMru7Ye.damageType} (same value: 'piercing')
                    [NQEca4LW2PzwNnAE] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.NQEca4LW2PzwNnAE}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.NQEca4LW2PzwNnAE.damage} (same value: '1d8+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.NQEca4LW2PzwNnAE.damageType} (same value: 'slashing')
                    [PC1uNlYyR08yVBs3] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.PC1uNlYyR08yVBs3}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.PC1uNlYyR08yVBs3.damage} (same value: '1d4+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.PC1uNlYyR08yVBs3.damageType} (same value: 'piercing')
                    [UMeROXKkR4j0ADsx] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UMeROXKkR4j0ADsx}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UMeROXKkR4j0ADsx.damage} (same value: '1d4+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UMeROXKkR4j0ADsx.damageType} (same value: 'bludgeoning')
                    [UoBUBbQMyfzqsbYl] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UoBUBbQMyfzqsbYl}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UoBUBbQMyfzqsbYl.damage} (same value: '1d6+3')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.UoBUBbQMyfzqsbYl.damageType} (same value: 'piercing')
                    [W46XN92Z5kkb60rz] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.W46XN92Z5kkb60rz}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.W46XN92Z5kkb60rz.damage} (same value: '1d8+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.W46XN92Z5kkb60rz.damageType} (same value: 'bludgeoning')
                    [YTXZOeAKYC0rCOut] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.YTXZOeAKYC0rCOut}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.YTXZOeAKYC0rCOut.damage} (same value: '4d6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.YTXZOeAKYC0rCOut.damageType} (same value: 'bludgeoning')
                    [ZcmjKkTR9G1R0wbC] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ZcmjKkTR9G1R0wbC}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ZcmjKkTR9G1R0wbC.damage} (same value: '1d10+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ZcmjKkTR9G1R0wbC.damageType} (same value: 'bludgeoning')
                    [Zoy6EAvbYCI9Itej] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Zoy6EAvbYCI9Itej}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Zoy6EAvbYCI9Itej.damage} (same value: '2d10+8')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.Zoy6EAvbYCI9Itej.damageType} (same value: 'piercing')
                    [aXYU2kZcG7ff3O00] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.aXYU2kZcG7ff3O00}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.aXYU2kZcG7ff3O00.damage} (same value: '2d10+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.aXYU2kZcG7ff3O00.damageType} (same value: 'piercing')
                    [cKea3qwE65Dt4sn8] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.cKea3qwE65Dt4sn8}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.cKea3qwE65Dt4sn8.damage} (same value: '1d12+9')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.cKea3qwE65Dt4sn8.damageType} (same value: 'bludgeoning')
                    [csJWPMsdqgYKEOrW] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.csJWPMsdqgYKEOrW}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.csJWPMsdqgYKEOrW.damage} (same value: '1d6+5')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.csJWPMsdqgYKEOrW.damageType} (same value: 'piercing')
                    [ddXEC3I0CMGl2mZ2] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ddXEC3I0CMGl2mZ2}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ddXEC3I0CMGl2mZ2.damage} (same value: '1d4+5')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.ddXEC3I0CMGl2mZ2.damageType} (same value: 'piercing')
                    [e6AGGk5YKvx1Dzzz] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.e6AGGk5YKvx1Dzzz}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.e6AGGk5YKvx1Dzzz.damage} (same value: '2d6+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.e6AGGk5YKvx1Dzzz.damageType} (same value: 'slashing')
                    [eflpo6pnj8b4abqmcponp5] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damage} (same value: '1d6+8')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damageType} (same value: 'piercing')
                    [eh4z0jddg1criubzyw7c] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eh4z0jddg1criubzyw7c}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eh4z0jddg1criubzyw7c.damage} (same value: '1d6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.eh4z0jddg1criubzyw7c.damageType} (same value: 'electricity')
                    [fhphDhlW0dLR2jS0] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.fhphDhlW0dLR2jS0}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.fhphDhlW0dLR2jS0.damage} (same value: '1d4+5')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.fhphDhlW0dLR2jS0.damageType} (same value: 'bludgeoning')
                    [inf49w5XAIY9GF2U] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.inf49w5XAIY9GF2U}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.inf49w5XAIY9GF2U.damage} (same value: '1d8+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.inf49w5XAIY9GF2U.damageType} (same value: 'slashing')
                    [jAyt7Afdp0M43SEz] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jAyt7Afdp0M43SEz}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jAyt7Afdp0M43SEz.damage} (same value: '1d6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jAyt7Afdp0M43SEz.damageType} (same value: 'piercing')
                    [jHvrtnCnlTrjwU1J] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jHvrtnCnlTrjwU1J}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jHvrtnCnlTrjwU1J.damage} (same value: '2d8+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jHvrtnCnlTrjwU1J.damageType} (same value: 'piercing')
                    [jS01QZ1kiG3SSpWK] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jS01QZ1kiG3SSpWK}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jS01QZ1kiG3SSpWK.damage} (same value: '2d8+8')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.jS01QZ1kiG3SSpWK.damageType} (same value: 'piercing')
                    [kt9KXbrhMNcXizsC] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.kt9KXbrhMNcXizsC}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.kt9KXbrhMNcXizsC.damage} (same value: '1d4+5')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.kt9KXbrhMNcXizsC.damageType} (same value: 'piercing')
                    [mJIn5vFYWkEn2FbY] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mJIn5vFYWkEn2FbY}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mJIn5vFYWkEn2FbY.damage} (same value: '2d6+8')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mJIn5vFYWkEn2FbY.damageType} (same value: 'slashing')
                    [mYXNgPYwmawIEv6G] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mYXNgPYwmawIEv6G}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mYXNgPYwmawIEv6G.damage} (same value: '2d6+8')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.mYXNgPYwmawIEv6G.damageType} (same value: 'bludgeoning')
                    [nrpw4AtcEsEJWZT8] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.nrpw4AtcEsEJWZT8}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.nrpw4AtcEsEJWZT8.damage} (same value: '2d8+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.nrpw4AtcEsEJWZT8.damageType} (same value: 'piercing')
                    [o8Uhj117XbEKi8tZ] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.o8Uhj117XbEKi8tZ}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.o8Uhj117XbEKi8tZ.damage} (same value: '1d4+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.o8Uhj117XbEKi8tZ.damageType} (same value: 'piercing')
                    [sPyH5Ca2CtRLjmOy] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy.damage} (same value: '2d6+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sPyH5Ca2CtRLjmOy.damageType} (same value: 'piercing')
                    [sYRhz6F5YMc8tedn] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sYRhz6F5YMc8tedn}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sYRhz6F5YMc8tedn.damage} (same value: '2d6+13')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.sYRhz6F5YMc8tedn.damageType} (same value: 'slashing')
                    [t2t1v3rw5zg1d7bymc7u] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.t2t1v3rw5zg1d7bymc7u}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.t2t1v3rw5zg1d7bymc7u.damage} (same value: '1d6+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.t2t1v3rw5zg1d7bymc7u.damageType} (same value: 'bludgeoning')
                    [uAyrsnXqTdkzHvNW] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uAyrsnXqTdkzHvNW}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uAyrsnXqTdkzHvNW.damage} (same value: '1d6+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uAyrsnXqTdkzHvNW.damageType} (same value: 'slashing')
                    [uKWyPYhAjxW0He0K] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uKWyPYhAjxW0He0K}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uKWyPYhAjxW0He0K.damage} (same value: '2d8+6')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.uKWyPYhAjxW0He0K.damageType} (same value: 'piercing')
                    [wqWba7duUUnAhmWq] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.wqWba7duUUnAhmWq}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.wqWba7duUUnAhmWq.damage} (same value: '2d10+13')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.wqWba7duUUnAhmWq.damageType} (same value: 'piercing')
                    [xUz2JIY20egl4gxg] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xUz2JIY20egl4gxg}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xUz2JIY20egl4gxg.damage} (same value: '8d4+12')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xUz2JIY20egl4gxg.damageType} (same value: 'piercing')
                    [xdi9slqkphdt0574tindl] : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xdi9slqkphdt0574tindl}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damage} (same value: '2d6+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damageType} (same value: 'piercing')
                    3ew8ro4rymjwmzlezfkf : object {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3ew8ro4rymjwmzlezfkf}
                        damage : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3ew8ro4rymjwmzlezfkf.damage} (same value: '1d6+4')
                        damageType : string {Book 2 - Spoken on the Song Wind.items.[].system.damageRolls.3ew8ro4rymjwmzlezfkf.damageType} (same value: 'piercing')
                [deathNote] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.deathNote} (same value: True)
                description : object {Book 2 - Spoken on the Song Wind.items.[].system.description}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.description.value} (187 different values)
                [defense] : object {Book 2 - Spoken on the Song Wind.items.[].system.defense}
                    save : object {Book 2 - Spoken on the Song Wind.items.[].system.defense.save}
                        basic : boolean {Book 2 - Spoken on the Song Wind.items.[].system.defense.save.basic} (2 different values)
                            False (x19)
                            True (x6)
                        statistic : string {Book 2 - Spoken on the Song Wind.items.[].system.defense.save.statistic} (3 different values)
                            'will' (x12)
                            'fortitude' (x9)
                            'reflex' (x4)
                [dexCap] : integer {Book 2 - Spoken on the Song Wind.items.[].system.dexCap} (2 different values)
                    4 (x7)
                    3 (x2)
                [duration] : object {Book 2 - Spoken on the Song Wind.items.[].system.duration}
                    sustained : boolean {Book 2 - Spoken on the Song Wind.items.[].system.duration.sustained} (2 different values)
                        False (x65)
                        True (x11)
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.duration.value} (11 different values)
                [equipped] : object {Book 2 - Spoken on the Song Wind.items.[].system.equipped}
                    carryType : string {Book 2 - Spoken on the Song Wind.items.[].system.equipped.carryType} (2 different values)
                        'held' (x36)
                        'worn' (x26)
                    [handsHeld] : integer {Book 2 - Spoken on the Song Wind.items.[].system.equipped.handsHeld} (3 different values)
                        1 (x34)
                        0 (x14)
                        2 (x2)
                    [inSlot] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.equipped.inSlot} (same value: True)
                    [invested] : boolean {Book 2 - Spoken on the Song Wind.items.[].system.equipped.invested} (same value: False)
                [frequency] : object {Book 2 - Spoken on the Song Wind.items.[].system.frequency}
                    max : integer {Book 2 - Spoken on the Song Wind.items.[].system.frequency.max} (same value: 1)
                    per : string {Book 2 - Spoken on the Song Wind.items.[].system.frequency.per} (2 different values)
                        'day' (x2)
                        'PT1M' (x1)
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.frequency.value} (same value: 1)
                [heightening] : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening}
                    [damage] : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.damage}
                        0 : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.damage.0} (5 different values)
                            '1d6' (x6)
                            '2d6' (x3)
                            '1d4' (x2)
                            '2d8' (x2)
                            '1d8' (x1)
                    [interval] : integer {Book 2 - Spoken on the Song Wind.items.[].system.heightening.interval} (2 different values)
                        1 (x11)
                        2 (x3)
                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.type} (2 different values)
                        'interval' (x14)
                        'fixed' (x2)
                    [levels] : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels}
                        3 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3}
                            damage : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage}
                                0 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0}
                                    applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
                                    materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
                                gcovwqxwitqchoin : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
                                    applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                                    category : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                                    formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
                                    materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                        5 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5}
                            damage : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage}
                                0 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0}
                                    applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
                                    materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
                                gcovwqxwitqchoin : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
                                    applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                                    category : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                                    formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
                                    materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                        7 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7}
                            damage : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage}
                                0 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0}
                                    applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
                                    materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
                                gcovwqxwitqchoin : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
                                    applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                                    category : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                                    formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
                                    materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                        9 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9}
                            damage : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage}
                                0 : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0}
                                    applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
                                    materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
                                gcovwqxwitqchoin : object {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
                                    applyMod : boolean {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                                    category : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                                    formula : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
                                    materials : array<> {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                [level] : object {Book 2 - Spoken on the Song Wind.items.[].system.level}
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.level.value} (9 different values)
                        1 (x45)
                        0 (x45)
                        2 (x17)
                        3 (x13)
                        4 (x8)
                        5 (x6)
                        8 (x2)
                        7 (x1)
                        6 (x1)
                [location] : object {Book 2 - Spoken on the Song Wind.items.[].system.location}
                    [heightenedLevel] : integer {Book 2 - Spoken on the Song Wind.items.[].system.location.heightenedLevel} (5 different values)
                        2 (x7)
                        3 (x6)
                        1 (x5)
                        4 (x3)
                        5 (x1)
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.location.value} (7 different values)
                        'S84dBaDJLu6FueMQ' (x19)
                        'ubEQtZxZVXv4mf3v' (x16)
                        'd5zHo0vval934WSE' (x16)
                        'rcfKJc8eFk2r7nEO' (x14)
                        'xYGGhasIEfyDftfj' (x6)
                        'c6SWJgreFwVHHwtE' (x4)
                        'pBSCpqNjtOltHsiZ' (x1)
                [overlays] : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays}
                    2I469pfbYcmFvzOA : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA}
                        _id : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
                        name : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
                        overlayType : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
                        sort : integer {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
                        system : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.system}
                            damage : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
                                0 : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
                                    [category] : empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
                    cUFX7ExSLeoa3vIF : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF}
                        _id : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
                        name : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
                        overlayType : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
                        sort : integer {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
                        system : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
                            damage : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
                                0 : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
                                    [category] : empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
                    zFWsMjoeCnLxqJaV : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV}
                        _id : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
                        name : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
                        overlayType : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
                        sort : integer {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
                        system : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
                            damage : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
                                0 : object {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
                                    [category] : empty
                                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
                publication : object {Book 2 - Spoken on the Song Wind.items.[].system.publication}
                    license : string {Book 2 - Spoken on the Song Wind.items.[].system.publication.license} (2 different values)
                        'OGL' (x306)
                        'ORC' (x1)
                    remaster : boolean {Book 2 - Spoken on the Song Wind.items.[].system.publication.remaster} (2 different values)
                        False (x306)
                        True (x1)
                    title : string {Book 2 - Spoken on the Song Wind.items.[].system.publication.title} (5 different values)
                        '' (x274)
                        'Pathfinder Bestiary' (x18)
                        'Pathfinder Core Rulebook' (x13)
                        'Pathfinder Player Core' (x1)
                        'Pathfinder Advanced Player\'s Guide' (x1)
                [mod] : object {Book 2 - Spoken on the Song Wind.items.[].system.mod}
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.mod.value} (6 different values)
                        16 (x1)
                        15 (x1)
                        8 (x1)
                        10 (x1)
                        14 (x1)
                        7 (x1)
                [proficient] : object {Book 2 - Spoken on the Song Wind.items.[].system.proficient}
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.proficient.value} (same value: 0)
                rules : ignored (Foundry rules object) {Book 2 - Spoken on the Song Wind.items.[].system.rules}
                [group] : string {Book 2 - Spoken on the Song Wind.items.[].system.group} (9 different values)
                    'leather' (x8)
                    'knife' (x4)
                    'club' (x4)
                    'bow' (x4)
                    'sword' (x4)
                    'crossbow' (x3)
                    'spear' (x2)
                    'bomb' (x2)
                    'dart' (x2)
                [hardness] : integer {Book 2 - Spoken on the Song Wind.items.[].system.hardness} (same value: 0)
                [hp] : object {Book 2 - Spoken on the Song Wind.items.[].system.hp}
                    max : integer {Book 2 - Spoken on the Song Wind.items.[].system.hp.max} (same value: 0)
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.hp.value} (same value: 0)
                [material] : object {Book 2 - Spoken on the Song Wind.items.[].system.material}
                    [grade] : empty
                    [type] : empty
                [prepared] : object {Book 2 - Spoken on the Song Wind.items.[].system.prepared}
                    label : string {Book 2 - Spoken on the Song Wind.items.[].system.prepared.label} (same value: 'Spellcasting Type')
                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.prepared.type} (same value: 'String')
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.prepared.value} (3 different values)
                        'spontaneous' (x4)
                        'innate' (x2)
                        'prepared' (x1)
                [price] : object {Book 2 - Spoken on the Song Wind.items.[].system.price}
                    [per] : integer {Book 2 - Spoken on the Song Wind.items.[].system.price.per} (same value: 10)
                    value : object {Book 2 - Spoken on the Song Wind.items.[].system.price.value}
                        [cp] : integer {Book 2 - Spoken on the Song Wind.items.[].system.price.value.cp} (same value: 1)
                        [gp] : integer {Book 2 - Spoken on the Song Wind.items.[].system.price.value.gp} (16 different values)
                        [sp] : integer {Book 2 - Spoken on the Song Wind.items.[].system.price.value.sp} (5 different values)
                            1 (x9)
                            2 (x4)
                            5 (x2)
                            6 (x1)
                            9 (x1)
                [proficiency] : object {Book 2 - Spoken on the Song Wind.items.[].system.proficiency}
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.proficiency.value} (same value: 0)
                [quantity] : integer {Book 2 - Spoken on the Song Wind.items.[].system.quantity} (9 different values)
                    1 (x46)
                    10 (x4)
                    8 (x3)
                    2 (x3)
                    20 (x2)
                    4 (x1)
                    30 (x1)
                    6 (x1)
                    5 (x1)
                [range] : mixed
                    object {Book 2 - Spoken on the Song Wind.items.[].system.range}
                        value : string {Book 2 - Spoken on the Song Wind.items.[].system.range.value} (7 different values)
                            '30 feet' (x27)
                            '' (x23)
                            '120 feet' (x11)
                            'touch' (x9)
                            '500 feet' (x3)
                            '60 feet' (x2)
                            '10 feet' (x1)
                    integer {Book 2 - Spoken on the Song Wind.items.[].system.range} (4 different values)
                        60 (x6)
                        20 (x3)
                        120 (x1)
                        30 (x1)
                [reload] : object {Book 2 - Spoken on the Song Wind.items.[].system.reload}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.reload.value} (5 different values)
                        '' (x10)
                        '-' (x8)
                        '0' (x4)
                        '1' (x2)
                        '2' (x1)
                [requirements] : string {Book 2 - Spoken on the Song Wind.items.[].system.requirements} (same value: '')
                [runes] : object {Book 2 - Spoken on the Song Wind.items.[].system.runes}
                    potency : integer {Book 2 - Spoken on the Song Wind.items.[].system.runes.potency} (2 different values)
                        0 (x29)
                        1 (x5)
                    property : array<string> {Book 2 - Spoken on the Song Wind.items.[].system.runes.property}
                        Length: min=0 max=1
                        Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.runes.property.[]} (2 different values)
                            'returning' (x1)
                            'fearsome' (x1)
                    [resilient] : integer {Book 2 - Spoken on the Song Wind.items.[].system.runes.resilient} (same value: 0)
                    [striking] : integer {Book 2 - Spoken on the Song Wind.items.[].system.runes.striking} (2 different values)
                        0 (x23)
                        1 (x2)
                [size] : string {Book 2 - Spoken on the Song Wind.items.[].system.size} (same value: 'med')
                [slots] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots}
                    [slot0] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0}
                        max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.max} (same value: 5)
                        prepared : array<object> {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.prepared}
                            Length: min=5 max=5
                            Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.prepared.[]}
                                id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.prepared.[].id} (20 different values)
                        value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot0.value} (same value: 5)
                    [slot1] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1}
                        max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.max} (2 different values)
                            3 (x4)
                            1 (x2)
                        [prepared] : array<object> {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.prepared}
                            Length: min=2 max=3
                            Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.prepared.[]}
                                id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.prepared.[].id} (9 different values)
                                    'tkPH2p2FggBYVYMd' (x1)
                                    'zqzHRzk7R7ph2cSS' (x1)
                                    'YRC888LCDMpV1SWl' (x1)
                                    'qamo6B2DJk7OkJh9' (x1)
                                    'ycGSXI7EYKZPoPN8' (x1)
                                    'hIo8q64Qp18e6ocS' (x1)
                                    'L3lBtZmWpk0zeKKx' (x1)
                                    'kqBMj5bD5hbSrX6F' (x1)
                                    '1ytNvejxJm6IiuxQ' (x1)
                        value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot1.value} (2 different values)
                            3 (x4)
                            1 (x2)
                    [slot2] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2}
                        max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.max} (2 different values)
                            3 (x4)
                            1 (x2)
                        [prepared] : array<object> {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.prepared}
                            Length: min=2 max=3
                            Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.prepared.[]}
                                id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.prepared.[].id} (7 different values)
                                    'JP9I0JTio4SYeHgw' (x1)
                                    'oZ8s4vFXtN33Ftu5' (x1)
                                    'vFWoTNpw6xi5c15o' (x1)
                                    '775AIP3dLGnfFoHY' (x1)
                                    'aiqNtdRupYYPAQZb' (x1)
                                    'FCcpIwMRYVkUeQB0' (x1)
                                    'SgRYDrfUHoAbIXmr' (x1)
                        value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot2.value} (2 different values)
                            3 (x4)
                            1 (x2)
                    [slot3] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3}
                        max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.max} (2 different values)
                            3 (x4)
                            1 (x2)
                        [prepared] : array<object> {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.prepared}
                            Length: min=2 max=3
                            Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.prepared.[]}
                                id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.prepared.[].id} (9 different values)
                                    'mTICxgCplCEYzzLu' (x1)
                                    'BBDTDxRHxDDy5PMH' (x1)
                                    'qr7nF6Zk5iD7jW25' (x1)
                                    'Qh0YBjgGGYpFQ7Px' (x1)
                                    'l9Z2yWWG2LPFLP7C' (x1)
                                    'TUQ8jYiD9g5UyAd3' (x1)
                                    'dNke983rAU4f5d22' (x1)
                                    'GHM6xWV5rorqakTz' (x1)
                                    'Nr0xrrKixe71UgJi' (x1)
                        value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot3.value} (2 different values)
                            3 (x4)
                            1 (x2)
                    [slot4] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4}
                        max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.max} (3 different values)
                            2 (x2)
                            1 (x2)
                            3 (x1)
                        [prepared] : array<object> {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.prepared}
                            Length: min=1 max=3
                            Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.prepared.[]}
                                id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.prepared.[].id} (6 different values)
                                    'BBonPJFWz0HYtcXR' (x1)
                                    'GVf08OLyAUIO0AfK' (x1)
                                    'G9iFHh4YzP6UPNhl' (x1)
                                    'd250xacu9EAzKJsW' (x1)
                                    '2a6K5AeASNwwQUPC' (x1)
                                    '66ZSGpwuu50MPBMp' (x1)
                        value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot4.value} (3 different values)
                            2 (x2)
                            1 (x2)
                            3 (x1)
                    [slot5] : object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5}
                        max : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.max} (2 different values)
                            2 (x2)
                            1 (x1)
                        prepared : array<object> {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.prepared}
                            Length: min=1 max=2
                            Value type: object {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.prepared.[]}
                                id : string {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.prepared.[].id} (5 different values)
                                    'NEKiSqUCgCaKn2UX' (x1)
                                    'IirFCaU44oLJReQm' (x1)
                                    '0CZZ8J6ByxCVW5Gt' (x1)
                                    'fe7AEqtmM8zmiHeb' (x1)
                                    'Q07cd16HUUwHF2gS' (x1)
                        value : integer {Book 2 - Spoken on the Song Wind.items.[].system.slots.slot5.value} (2 different values)
                            2 (x2)
                            1 (x1)
                [slug] : string {Book 2 - Spoken on the Song Wind.items.[].system.slug} (104 different values)
                [specific] : object {Book 2 - Spoken on the Song Wind.items.[].system.specific}
                    material : object {Book 2 - Spoken on the Song Wind.items.[].system.specific.material}
                        [grade] : empty
                        [type] : empty
                    runes : object {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes}
                        potency : integer {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes.potency} (same value: 1)
                        property : array<string> {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes.property}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes.property.[]} (2 different values)
                                'returning' (x1)
                                'fearsome' (x1)
                        striking : integer {Book 2 - Spoken on the Song Wind.items.[].system.specific.runes.striking} (same value: 1)
                [speedPenalty] : integer {Book 2 - Spoken on the Song Wind.items.[].system.speedPenalty} (same value: 0)
                [spelldc] : object {Book 2 - Spoken on the Song Wind.items.[].system.spelldc}
                    dc : integer {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.dc} (4 different values)
                        25 (x3)
                        28 (x2)
                        26 (x1)
                        24 (x1)
                    item : integer {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.item} (same value: 0)
                    label : string {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.label} (same value: 'Class DC')
                    mod : integer {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.mod} (same value: 0)
                    type : string {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.type} (same value: 'String')
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.spelldc.value} (5 different values)
                        20 (x2)
                        17 (x2)
                        18 (x1)
                        15 (x1)
                        16 (x1)
                [splashDamage] : object {Book 2 - Spoken on the Song Wind.items.[].system.splashDamage}
                    [value] : integer {Book 2 - Spoken on the Song Wind.items.[].system.splashDamage.value} (2 different values)
                        0 (x23)
                        2 (x1)
                [stackGroup] : string {Book 2 - Spoken on the Song Wind.items.[].system.stackGroup} (2 different values)
                    'arrows' (x4)
                    'bolts' (x3)
                [strength] : integer {Book 2 - Spoken on the Song Wind.items.[].system.strength} (2 different values)
                    0 (x8)
                    1 (x1)
                [target] : object {Book 2 - Spoken on the Song Wind.items.[].system.target}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.target.value} (14 different values)
                [time] : object {Book 2 - Spoken on the Song Wind.items.[].system.time}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.time.value} (7 different values)
                        '2' (x62)
                        '1' (x5)
                        '3' (x3)
                        '10 minutes' (x2)
                        '1 to 3' (x2)
                        'reaction' (x1)
                        '1 minute' (x1)
                [tradition] : object {Book 2 - Spoken on the Song Wind.items.[].system.tradition}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.tradition.value} (same value: 'divine')
                [traits] : object {Book 2 - Spoken on the Song Wind.items.[].system.traits}
                    rarity : string {Book 2 - Spoken on the Song Wind.items.[].system.traits.rarity} (3 different values)
                        'common' (x286)
                        'uncommon' (x7)
                        'unique' (x1)
                    value : array<string> {Book 2 - Spoken on the Song Wind.items.[].system.traits.value}
                        Length: min=0 max=7
                        Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.traits.value.[]} (79 different values)
                    [selected] : object {Book 2 - Spoken on the Song Wind.items.[].system.traits.selected}
                    [traditions] : array<string> {Book 2 - Spoken on the Song Wind.items.[].system.traits.traditions}
                        Length: min=1 max=4
                        Value type: string {Book 2 - Spoken on the Song Wind.items.[].system.traits.traditions.[]} (4 different values)
                            'arcane' (x71)
                            'occult' (x56)
                            'primal' (x40)
                            'divine' (x24)
                [usage] : object {Book 2 - Spoken on the Song Wind.items.[].system.usage}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.usage.value} (5 different values)
                        'held-in-one-hand' (x43)
                        'held-in-two-hands' (x4)
                        'held-in-one-plus-hands' (x4)
                        'wornbracers' (x1)
                        'worncollar' (x1)
                [uses] : object {Book 2 - Spoken on the Song Wind.items.[].system.uses}
                    autoDestroy : boolean {Book 2 - Spoken on the Song Wind.items.[].system.uses.autoDestroy} (same value: True)
                    max : integer {Book 2 - Spoken on the Song Wind.items.[].system.uses.max} (same value: 1)
                    value : integer {Book 2 - Spoken on the Song Wind.items.[].system.uses.value} (same value: 1)
                [weaponType] : object {Book 2 - Spoken on the Song Wind.items.[].system.weaponType}
                    value : string {Book 2 - Spoken on the Song Wind.items.[].system.weaponType.value} (2 different values)
                        'melee' (x39)
                        'ranged' (x14)
            type : string {Book 2 - Spoken on the Song Wind.items.[].type} (9 different values)
                'action' (x103)
                'spell' (x76)
                'melee' (x53)
                'weapon' (x25)
                'consumable' (x15)
                'equipment' (x13)
                'armor' (x9)
                'spellcastingEntry' (x7)
                'lore' (x6)
            [_stats] : object {Book 2 - Spoken on the Song Wind.items.[]._stats}
                compendiumSource : string {Book 2 - Spoken on the Song Wind.items.[]._stats.compendiumSource} (104 different values)
            [flags] : object {Book 2 - Spoken on the Song Wind.items.[].flags}
                pf2e : object {Book 2 - Spoken on the Song Wind.items.[].flags.pf2e}
                    linkedWeapon : string {Book 2 - Spoken on the Song Wind.items.[].flags.pf2e.linkedWeapon} (24 different values)
    name : string {Book 2 - Spoken on the Song Wind.name} (all different values)
    system : object {Book 2 - Spoken on the Song Wind.system}
        attributes : object {Book 2 - Spoken on the Song Wind.system.attributes}
            ac : object {Book 2 - Spoken on the Song Wind.system.attributes.ac}
                [details] : string {Book 2 - Spoken on the Song Wind.system.attributes.ac.details} (2 different values)
                    '' (x21)
                    '(22 with shed scales)' (x1)
                value : integer {Book 2 - Spoken on the Song Wind.system.attributes.ac.value} (11 different values)
            [hardness] : integer {Book 2 - Spoken on the Song Wind.system.attributes.hardness} (same value: 0)
            [hasHealth] : boolean {Book 2 - Spoken on the Song Wind.system.attributes.hasHealth} (2 different values)
                False (x3)
                True (x1)
            hp : object {Book 2 - Spoken on the Song Wind.system.attributes.hp}
                details : string {Book 2 - Spoken on the Song Wind.system.attributes.hp.details} (same value: '')
                max : integer {Book 2 - Spoken on the Song Wind.system.attributes.hp.max} (16 different values)
                temp : integer {Book 2 - Spoken on the Song Wind.system.attributes.hp.temp} (same value: 0)
                value : integer {Book 2 - Spoken on the Song Wind.system.attributes.hp.value} (16 different values)
            [allSaves] : object {Book 2 - Spoken on the Song Wind.system.attributes.allSaves}
                value : string {Book 2 - Spoken on the Song Wind.system.attributes.allSaves.value} (4 different values)
                    '' (x18)
                    '+4 status to Will vs. mental, +1 status to all saves vs. magic' (x2)
                    '+2 status to Will vs. mental' (x1)
                    '+1 circumstance to all saves vs. traps' (x1)
            [immunities] : array<object> {Book 2 - Spoken on the Song Wind.system.attributes.immunities}
                Length: min=1 max=5
                Value type: object {Book 2 - Spoken on the Song Wind.system.attributes.immunities.[]}
                    type : string {Book 2 - Spoken on the Song Wind.system.attributes.immunities.[].type} (9 different values)
                        'mental' (x1)
                        'paralyzed' (x1)
                        'sleep' (x1)
                        'electricity' (x1)
                        'acid' (x1)
                        'critical-hits' (x1)
                        'precision' (x1)
                        'unconscious' (x1)
                        'visual' (x1)
            [resistances] : array<object> {Book 2 - Spoken on the Song Wind.system.attributes.resistances}
                Length: min=1 max=1
                Value type: object {Book 2 - Spoken on the Song Wind.system.attributes.resistances.[]}
                    type : string {Book 2 - Spoken on the Song Wind.system.attributes.resistances.[].type} (3 different values)
                        'poison' (x3)
                        'fire' (x2)
                        'sonic' (x1)
                    value : integer {Book 2 - Spoken on the Song Wind.system.attributes.resistances.[].value} (3 different values)
                        10 (x4)
                        6 (x1)
                        8 (x1)
            [speed] : object {Book 2 - Spoken on the Song Wind.system.attributes.speed}
                otherSpeeds : array<object> {Book 2 - Spoken on the Song Wind.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=3
                    Value type: object {Book 2 - Spoken on the Song Wind.system.attributes.speed.otherSpeeds.[]}
                        type : string {Book 2 - Spoken on the Song Wind.system.attributes.speed.otherSpeeds.[].type} (3 different values)
                            'swim' (x7)
                            'climb' (x4)
                            'fly' (x2)
                        value : integer {Book 2 - Spoken on the Song Wind.system.attributes.speed.otherSpeeds.[].value} (6 different values)
                            30 (x4)
                            20 (x3)
                            60 (x2)
                            15 (x2)
                            50 (x1)
                            25 (x1)
                value : integer {Book 2 - Spoken on the Song Wind.system.attributes.speed.value} (5 different values)
                    25 (x10)
                    30 (x7)
                    20 (x2)
                    10 (x2)
                    40 (x1)
            [stealth] : object {Book 2 - Spoken on the Song Wind.system.attributes.stealth}
                details : string {Book 2 - Spoken on the Song Wind.system.attributes.stealth.details} (3 different values)
                    '<p>(expert)</p>' (x2)
                    '<p>(trained)</p>' (x1)
                    '<p>(trained); DC 0 to spot the balanced boulders</p>' (x1)
                value : integer {Book 2 - Spoken on the Song Wind.system.attributes.stealth.value} (3 different values)
                    15 (x2)
                    10 (x1)
                    18 (x1)
            [weaknesses] : array<object> {Book 2 - Spoken on the Song Wind.system.attributes.weaknesses}
                Length: min=1 max=3
                Value type: object {Book 2 - Spoken on the Song Wind.system.attributes.weaknesses.[]}
                    type : string {Book 2 - Spoken on the Song Wind.system.attributes.weaknesses.[].type} (4 different values)
                        'acid' (x1)
                        'fire' (x1)
                        'slashing' (x1)
                        'holy' (x1)
                    value : integer {Book 2 - Spoken on the Song Wind.system.attributes.weaknesses.[].value} (2 different values)
                        10 (x3)
                        3 (x1)
        [creatureType] : string {Book 2 - Spoken on the Song Wind.system.creatureType} (same value: '')
        details : object {Book 2 - Spoken on the Song Wind.system.details}
            [description] : string {Book 2 - Spoken on the Song Wind.system.details.description} (4 different values)
                '<p>Many carnivorous plants that were once kept satiated now hunger for any meat they can get, even lashing out onto the path to get it.</p>' (x1)
                '<p>A weight-sensitive plate buried underneath sand pulls a boulder over a cliff ledge, causing it to fall on targets within the entrance.</p>' (x1)
                '<p>Passing over an invisible rune on the floor between the north and south doors triggers a dancing burst of electricity.</p>' (x1)
                '<p>Illusionary snakes erupt from the trapped door, inflicting a venomous curse on intruders.</p>' (x1)
            [disable] : string {Book 2 - Spoken on the Song Wind.system.details.disable} (4 different values)
                '<p>@Check[survival|dc:25|name:Distract or Trick the Plants] (trained) to distract or trick the plants or @Check[nature|dc:22|name:Calm the Plants] (expert) to calm the plants</p>' (x1)
                '<p>@Check[crafting|dc:27|name:Disable the Plate|traits:mechanical,trap] (expert) or @Check[thievery|dc:25|name:Disable the Plate|traits:mechanical,trap] (expert) to find and disconnect the plate from the tipping mechanism</p>' (x1)
                '<p>@Check[thievery|dc:26|name:Bleed away trap energy|traits:complex,magical,trap] (expert), @Check[arcana|dc:28|name:Bleed away trap energy|traits:complex,magical,trap] (expert), or @Check[occultism|dc:28|name:Bleed away trap energy|traits:complex,magical,trap] (expert) to harmlessly bleed away the electrical energy from the rune. Once the trap has been activated, the electrical energy is stronger, so three successful checks (of any combination of the relevant skills) are necessary to deactivate it, but these checks can be attempted from anywhere in the room.</p>' (x1)
                '<p>@Check[thievery|dc:26|name:Deactivate the trigger|traits:uncommon,magical,trap] (expert) or @Check[occultism|dc:24|name:Deactivate the trigger|traits:uncommon,magical,trap] (expert) to deactivate the magical trigger</p>' (x1)
            [isComplex] : boolean {Book 2 - Spoken on the Song Wind.system.details.isComplex} (2 different values)
                False (x3)
                True (x1)
            level : object {Book 2 - Spoken on the Song Wind.system.details.level}
                value : integer {Book 2 - Spoken on the Song Wind.system.details.level.value} (7 different values)
                    6 (x8)
                    7 (x5)
                    8 (x5)
                    4 (x3)
                    5 (x2)
                    9 (x2)
                    3 (x1)
            publication : object {Book 2 - Spoken on the Song Wind.system.details.publication}
                license : string {Book 2 - Spoken on the Song Wind.system.details.publication.license} (same value: 'OGL')
                remaster : boolean {Book 2 - Spoken on the Song Wind.system.details.publication.remaster} (same value: False)
                title : string {Book 2 - Spoken on the Song Wind.system.details.publication.title} (same value: 'Pathfinder #170: Spoken on the Song Wind')
            [blurb] : string {Book 2 - Spoken on the Song Wind.system.details.blurb} (same value: '')
            [languages] : object {Book 2 - Spoken on the Song Wind.system.details.languages}
                details : string {Book 2 - Spoken on the Song Wind.system.details.languages.details} (3 different values)
                    '' (x18)
                    'telepathy 100 feet' (x3)
                    '(can\'t speak any language)' (x1)
                value : array<string> {Book 2 - Spoken on the Song Wind.system.details.languages.value}
                    Length: min=0 max=4
                    Value type: string {Book 2 - Spoken on the Song Wind.system.details.languages.value.[]} (12 different values)
            [privateNotes] : string {Book 2 - Spoken on the Song Wind.system.details.privateNotes} (same value: '')
            [publicNotes] : string {Book 2 - Spoken on the Song Wind.system.details.publicNotes} (10 different values)
            [reset] : string {Book 2 - Spoken on the Song Wind.system.details.reset} (3 different values)
                '' (x2)
                '<p>Resetting the boulders in the trap is a labor-intensive project that takes 2 hours.</p>' (x1)
                '<p>The pulses stop as soon as no creatures are in the hallway, and then reset after 1 hour.</p>' (x1)
            [routine] : string {Book 2 - Spoken on the Song Wind.system.details.routine} (2 different values)
                '' (x3)
                '<p>(1 action) The trap deals @Damage[4d10[electricity]] damage (@Check[reflex|dc:26|basic|name:Avoid Electrical Shock|traits:complex,magical,trap,arcane,electricity,evocation] save) to all creatures in the room. A creature that fails the save is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} (@UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2} on a critical failure). A creature that isn\'t touching the water treats the result of its saving throw as one degree of success better.</p>' (x1)
        saves : object {Book 2 - Spoken on the Song Wind.system.saves}
            fortitude : object {Book 2 - Spoken on the Song Wind.system.saves.fortitude}
                saveDetail : string {Book 2 - Spoken on the Song Wind.system.saves.fortitude.saveDetail} (same value: '')
                value : integer {Book 2 - Spoken on the Song Wind.system.saves.fortitude.value} (10 different values)
                    11 (x4)
                    14 (x4)
                    17 (x3)
                    0 (x3)
                    12 (x3)
                    16 (x3)
                    18 (x2)
                    7 (x2)
                    20 (x1)
                    13 (x1)
            reflex : object {Book 2 - Spoken on the Song Wind.system.saves.reflex}
                saveDetail : string {Book 2 - Spoken on the Song Wind.system.saves.reflex.saveDetail} (same value: '')
                value : integer {Book 2 - Spoken on the Song Wind.system.saves.reflex.value} (11 different values)
            will : object {Book 2 - Spoken on the Song Wind.system.saves.will}
                saveDetail : string {Book 2 - Spoken on the Song Wind.system.saves.will.saveDetail} (same value: '')
                value : integer {Book 2 - Spoken on the Song Wind.system.saves.will.value} (12 different values)
        [statusEffects] : array<> {Book 2 - Spoken on the Song Wind.system.statusEffects}
            Length: min=0 max=0
            Value type: empty
        traits : object {Book 2 - Spoken on the Song Wind.system.traits}
            rarity : string {Book 2 - Spoken on the Song Wind.system.traits.rarity} (4 different values)
                'unique' (x13)
                'uncommon' (x7)
                'common' (x5)
                'rare' (x1)
            size : object {Book 2 - Spoken on the Song Wind.system.traits.size}
                value : string {Book 2 - Spoken on the Song Wind.system.traits.size.value} (4 different values)
                    'med' (x15)
                    'sm' (x5)
                    'lg' (x5)
                    'huge' (x1)
            value : array<string> {Book 2 - Spoken on the Song Wind.system.traits.value}
                Length: min=1 max=5
                Value type: string {Book 2 - Spoken on the Song Wind.system.traits.value.[]} (25 different values)
        [abilities] : object {Book 2 - Spoken on the Song Wind.system.abilities}
            cha : object {Book 2 - Spoken on the Song Wind.system.abilities.cha}
                mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.cha.mod} (9 different values)
                    0 (x6)
                    4 (x4)
                    2 (x3)
                    1 (x3)
                    -2 (x2)
                    -1 (x1)
                    3 (x1)
                    -5 (x1)
                    6 (x1)
                [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.cha.value} (9 different values)
                    10 (x6)
                    18 (x4)
                    14 (x3)
                    6 (x2)
                    12 (x2)
                    8 (x1)
                    16 (x1)
                    0 (x1)
                    22 (x1)
            con : object {Book 2 - Spoken on the Song Wind.system.abilities.con}
                mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.con.mod} (6 different values)
                    2 (x7)
                    4 (x6)
                    1 (x4)
                    3 (x2)
                    0 (x2)
                    5 (x1)
                [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.con.value} (6 different values)
                    18 (x6)
                    14 (x6)
                    12 (x3)
                    10 (x3)
                    16 (x2)
                    20 (x1)
            dex : object {Book 2 - Spoken on the Song Wind.system.abilities.dex}
                mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.dex.mod} (6 different values)
                    4 (x12)
                    5 (x3)
                    2 (x3)
                    3 (x2)
                    1 (x1)
                    -2 (x1)
                [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.dex.value} (7 different values)
                    18 (x11)
                    14 (x3)
                    16 (x2)
                    20 (x2)
                    12 (x1)
                    6 (x1)
                    10 (x1)
            int : object {Book 2 - Spoken on the Song Wind.system.abilities.int}
                mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.int.mod} (10 different values)
                    0 (x6)
                    1 (x5)
                    2 (x2)
                    -2 (x2)
                    -5 (x2)
                    -4 (x1)
                    4 (x1)
                    -3 (x1)
                    5 (x1)
                    6 (x1)
                [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.int.value} (10 different values)
                    10 (x7)
                    12 (x4)
                    6 (x2)
                    0 (x2)
                    2 (x1)
                    18 (x1)
                    4 (x1)
                    14 (x1)
                    20 (x1)
                    22 (x1)
            str : object {Book 2 - Spoken on the Song Wind.system.abilities.str}
                mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.str.mod} (8 different values)
                    4 (x7)
                    3 (x3)
                    5 (x3)
                    2 (x3)
                    1 (x2)
                    6 (x2)
                    7 (x1)
                    0 (x1)
                [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.str.value} (8 different values)
                    18 (x7)
                    20 (x3)
                    12 (x2)
                    16 (x2)
                    14 (x2)
                    22 (x2)
                    10 (x2)
                    24 (x1)
            wis : object {Book 2 - Spoken on the Song Wind.system.abilities.wis}
                mod : integer {Book 2 - Spoken on the Song Wind.system.abilities.wis.mod} (5 different values)
                    2 (x8)
                    4 (x6)
                    3 (x4)
                    1 (x3)
                    0 (x1)
                [value] : integer {Book 2 - Spoken on the Song Wind.system.abilities.wis.value} (5 different values)
                    14 (x6)
                    18 (x6)
                    16 (x4)
                    12 (x3)
                    10 (x2)
        [initiative] : object {Book 2 - Spoken on the Song Wind.system.initiative}
            statistic : string {Book 2 - Spoken on the Song Wind.system.initiative.statistic} (same value: 'perception')
        [perception] : object {Book 2 - Spoken on the Song Wind.system.perception}
            details : string {Book 2 - Spoken on the Song Wind.system.perception.details} (2 different values)
                '' (x21)
                '+11 to find traps' (x1)
            mod : integer {Book 2 - Spoken on the Song Wind.system.perception.mod} (9 different values)
                16 (x6)
                12 (x4)
                13 (x4)
                15 (x2)
                10 (x2)
                17 (x1)
                9 (x1)
                14 (x1)
                19 (x1)
            senses : array<object> {Book 2 - Spoken on the Song Wind.system.perception.senses}
                Length: min=0 max=2
                Value type: object {Book 2 - Spoken on the Song Wind.system.perception.senses.[]}
                    [acuity] : string {Book 2 - Spoken on the Song Wind.system.perception.senses.[].acuity} (2 different values)
                        'imprecise' (x5)
                        'precise' (x2)
                    [range] : integer {Book 2 - Spoken on the Song Wind.system.perception.senses.[].range} (2 different values)
                        30 (x5)
                        60 (x2)
                    type : string {Book 2 - Spoken on the Song Wind.system.perception.senses.[].type} (5 different values)
                        'darkvision' (x10)
                        'low-light-vision' (x7)
                        'scent' (x5)
                        'echolocation' (x1)
                        'motion-sense' (x1)
            [vision] : boolean {Book 2 - Spoken on the Song Wind.system.perception.vision} (same value: False)
        [resources] : object {Book 2 - Spoken on the Song Wind.system.resources}
        [skills] : object {Book 2 - Spoken on the Song Wind.system.skills}
            [acrobatics] : object {Book 2 - Spoken on the Song Wind.system.skills.acrobatics}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.acrobatics.base} (8 different values)
                    10 (x2)
                    12 (x2)
                    13 (x2)
                    15 (x2)
                    16 (x1)
                    14 (x1)
                    9 (x1)
                    17 (x1)
            [arcana] : object {Book 2 - Spoken on the Song Wind.system.skills.arcana}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.arcana.base} (3 different values)
                    16 (x1)
                    18 (x1)
                    17 (x1)
            [athletics] : object {Book 2 - Spoken on the Song Wind.system.skills.athletics}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.athletics.base} (10 different values)
                    12 (x3)
                    14 (x3)
                    15 (x2)
                    13 (x2)
                    20 (x1)
                    17 (x1)
                    10 (x1)
                    16 (x1)
                    18 (x1)
                    8 (x1)
            [crafting] : object {Book 2 - Spoken on the Song Wind.system.skills.crafting}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.crafting.base} (same value: 20)
            [deception] : object {Book 2 - Spoken on the Song Wind.system.skills.deception}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.deception.base} (6 different values)
                    15 (x2)
                    16 (x1)
                    9 (x1)
                    12 (x1)
                    21 (x1)
                    7 (x1)
            [diplomacy] : object {Book 2 - Spoken on the Song Wind.system.skills.diplomacy}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.diplomacy.base} (2 different values)
                    10 (x1)
                    19 (x1)
            [intimidation] : object {Book 2 - Spoken on the Song Wind.system.skills.intimidation}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.intimidation.base} (9 different values)
                    16 (x2)
                    15 (x2)
                    13 (x2)
                    12 (x1)
                    14 (x1)
                    9 (x1)
                    11 (x1)
                    10 (x1)
                    19 (x1)
            [medicine] : object {Book 2 - Spoken on the Song Wind.system.skills.medicine}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.medicine.base} (same value: 14)
            [nature] : object {Book 2 - Spoken on the Song Wind.system.skills.nature}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.nature.base} (2 different values)
                    15 (x3)
                    14 (x2)
            [occultism] : object {Book 2 - Spoken on the Song Wind.system.skills.occultism}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.occultism.base} (3 different values)
                    10 (x1)
                    18 (x1)
                    17 (x1)
            [performance] : object {Book 2 - Spoken on the Song Wind.system.skills.performance}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.performance.base} (same value: 17)
            [society] : object {Book 2 - Spoken on the Song Wind.system.skills.society}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.society.base} (4 different values)
                    12 (x3)
                    18 (x1)
                    15 (x1)
                    7 (x1)
            [stealth] : object {Book 2 - Spoken on the Song Wind.system.skills.stealth}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.stealth.base} (10 different values)
                    12 (x3)
                    16 (x2)
                    15 (x2)
                    9 (x2)
                    10 (x1)
                    17 (x1)
                    14 (x1)
                    11 (x1)
                    19 (x1)
                    18 (x1)
                [special] : array<object> {Book 2 - Spoken on the Song Wind.system.skills.stealth.special}
                    Length: min=1 max=1
                    Value type: object {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[]}
                        base : integer {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[].base} (3 different values)
                            21 (x1)
                            12 (x1)
                            20 (x1)
                        label : string {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[].label} (2 different values)
                            'in water' (x2)
                            'in sewers' (x1)
                        predicate : array<string> {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Spoken on the Song Wind.system.skills.stealth.special.[].predicate.[]} (2 different values)
                                'terrain:water' (x2)
                                'terrain:sewer' (x1)
            [survival] : object {Book 2 - Spoken on the Song Wind.system.skills.survival}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.survival.base} (7 different values)
                    10 (x1)
                    17 (x1)
                    14 (x1)
                    11 (x1)
                    12 (x1)
                    13 (x1)
                    15 (x1)
            [thievery] : object {Book 2 - Spoken on the Song Wind.system.skills.thievery}
                base : integer {Book 2 - Spoken on the Song Wind.system.skills.thievery.base} (7 different values)
                    13 (x2)
                    15 (x2)
                    18 (x1)
                    10 (x1)
                    11 (x1)
                    14 (x1)
                    12 (x1)
                [special] : array<object> {Book 2 - Spoken on the Song Wind.system.skills.thievery.special}
                    Length: min=1 max=1
                    Value type: object {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[]}
                        base : integer {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[].base} (same value: 20)
                        label : string {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[].label} (same value: 'to Pick a Lock')
                        predicate : array<string> {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 2 - Spoken on the Song Wind.system.skills.thievery.special.[].predicate.[]} (same value: 'action:pick-a-lock')
    type : string {Book 2 - Spoken on the Song Wind.type} (2 different values)
        'npc' (x22)
        'hazard' (x4)